In this sense, you’ll have a chance to build a character suited to your playstyle. Some upgrades let you imbue items with effects, such as bleeding, extra shatter damage, or even gradual healing. Using acquired materials, you can forge stronger weapons, charms, rings, and banners. You’re free to visit the armory between missions to upgrade your equipment. To be fair, this is a problem inherent to the looter genre, but Godfall makes it worse. Even if you upgrade your preferred tool of destruction (more on that in a bit), you’ll inevitably find something better. You may feel obtaining a sword that deals 48 damage points, but it won’t be long until you find the same weapon that deals 50 damage points. The problem is that much of the loot becomes redundant due to the sheer volume of it. Whether it is weapons, charms, or crafting materials, every piece of loot sparkles when it hits the ground-triggering your natural desire to touch shiny objects. Godfall showers you with loot at nearly every turn. The Valorplates look impressive, but you can make it through the game wearing the hero's starter armor. They inflict specific elemental damage depending on the chosen armor, but that doesn't radically shift how you tackle enemies. That said, combat quickly becomes a slog after facing the umpteenth enemy horde.Įven the 12 different Valorplate armor sets do little to change the core combat experience. Hitting foes with great swords, hammers, daggers, and spears feels meaty and visceral. Special and Ultimate attacks help mix things up, and you can even toss your shield, Captain America-style. You attack with light and heavy attacks, and defend by dodging or blocking with a shield. Battle of the GodsĬombat serves as the game’s only redeeming trait, but even it comes with a caveat. As with the rest of the game, the environments are entirely superficial game elements. Your surroundings are little more than window dressing, providing no points of interaction. Fundamentally, realms are circular combat arenas connected by corridors. Unfortunately, the environmental beauty masks what are otherwise bland and uninspired level designs. The Wind realm’s vast desert plains and collapsed structures are also a sight to behold. Earth realm teems with ancient ruins covered in overgrown foliage, while the Water realm’s colossal corral formations spread as far as the eye can see. The three aforementioned realms are visual marvels. Since 1982, PCMag has tested and rated thousands of products to help you make better buying decisions. ( Read our editorial mission (Opens in a new window) & see how we test everything we review (Opens in a new window).) How to Set Up Two-Factor Authentication.How to Record the Screen on Your Windows PC or Mac.How to Convert YouTube Videos to MP3 Files. How to Save Money on Your Cell Phone Bill.How to Free Up Space on Your iPhone or iPad.How to Block Robotexts and Spam Messages.May contain content inappropriate for children. All rights reserved.ĪMD, the AMD Arrow logo, Radeon, Ryzen and combinations thereof are trademarks of Advanced Micro Devices, Inc. Patent and Trademark Office and elsewhere. Epic, Epic Games, Epic Games Store, and their respective logos are trademarks or registered trademarks of Epic Games, Inc. Steam and the Steam logo are trademarks and/or registered trademarks of Valve Corporation in the U.S. Microsoft, the Xbox Sphere mark, the Series X logo, Series S logo, Series X|S logo, Xbox One, Xbox Series X, Xbox Series S, Xbox Series X|S, and Xbox Game Pass are trademarks of the Microsoft group of companies. “PlayStation Family Mark", “PlayStation”, “PS5 logo”, “PS4 logo”, “PlayStation Shapes Logo” and "Play Has No Limits" are registered trademarks or trademarks of Sony Interactive Entertainment Inc. ©2022 Sony Interactive Entertainment LLC. Gearbox and the Gearbox Software logo are registered trademarks, and the Gearbox Publishing logo is a trademark, of Gearbox Enterprises, LLC. Published and distributed by Gearbox Publishing. *Available Globally on PC and alongside local PlayStation 5 launch
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